Trial and Error

Will Price writes:

Start-ups, without any a priori knowledge of the customer need/problem, often project need and develop solutions in isolation and without the bearing of market reality – similar to Plato’s Allegory of the Cave. It is always best to ensure that inputs are a function of reality (light of the sun) rather than projection (shadows on the wall).

My personal view is that the minimum number of iterations may be hard to quantify, however, I have observed that the best time to meet a company is ~T+6months. 6 months of commitment, iteration, and market reality seems to be the optimal balance between opportunity and trial and error.

The maturity of the plan, product spec, pitch, value prop, team’s commitment, etc is exponential across time – the job of the early stage VC is to work out how much time and how many iterations and if a given company presents the optimal mix of both factors.

Age of Infinity

William Brandon Shanley writes:

A paradigm shift is underway, and a bright, bold new post-material, post-scarcity era called The Age of Infinity is rapidly emerging.

The Age of Infinity will be characterized by infinite power and potential that mirrors that nature of the universe: quantum computing, unlimited memory, nanotechnology, digital universe, virtual reality, free energy (zero point energy and myriad others), genetic engineering, life extension, AI, elemental transmutation, teleportation, infinite universal-human mind/consciousness — and much, much more. All of these vectors are pointing to infinity. And it will be quite a ride. If only we can make through the next 15-20 years. I am confident that we will.

How can I make such claims about the future? Simply because these technologies and sciences are characteristics of the nature of nature and we need only unfold what already is and “ride the horse in the direction its going” to make them tangible.