Credit Cards and Virtual Worlds

MAKE: Blog writes:

t’s not a matter of if, just when – credit card companies, Pay Pal, Amazon, eBay and the individual “gaming” companies eventually bridge the real and virtual currencies with loyalty programs and private label credit cards – there’s too much money out there to -not- to do this. This “demographic” is the battleground. The more you spend, the more you earn, sorta. Virtual $ isn’t a crappy electronics doo-dad, it’s just a number in a computer. Maybe you’ll get some discounted airline tickets when you hit level 60 too, you deserve it! Earn your way to a new graphics card, why not.

With tens of thousands (and eventually millions) of “in world Makers” selling their virtual goods, routing the real money to and from a closely integrated bank / credit program seems to make sense. The virtual marketplace has happened, it just hasn’t been installed everywhere yet. Maybe this will help a new generation of credit card owners manage their credit, it’s hard to go $20k in debt in WoW, a lot easier in the real world…

Short URL: http://emergic.org/?p=8188

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